/* HW: HenkJan Wolthuis, 1997 */ #ifndef HASH__H #define HASH__H #include /* For size_t */ /* ** A hash table consists of an array of these buckets. Each bucket ** holds a copy of the key, a pointer to the data associated with the ** key, and a pointer to the next bucket that collided with this one, ** if there was one. */ typedef struct bucket { char *key; void *data; struct bucket *next; } bucket; /* ** This is what you actually declare an instance of to create a table. ** You then call 'construct_table' with the address of this structure, ** and a guess at the size of the table. Note that more nodes than this ** can be inserted in the table, but performance degrades as this ** happens. Performance should still be quite adequate until 2 or 3 ** times as many nodes have been inserted as the table was created with. */ typedef struct hash_table { size_t size; size_t count; /* HW */ bucket **table; } hash_table; /* ** This is used to construct the table. If it doesn't succeed, it sets ** the table's size to 0, and the pointer to the table to NULL. */ /* HW: returns NULL if it fails */ hash_table *hash_construct_table(hash_table *table,size_t size); /* ** Inserts a pointer to 'data' in the table, with a copy of 'key' as its ** key. Note that this makes a copy of the key, but NOT of the ** associated data. */ void *hash_insert(char *key,void *data,struct hash_table *table); /* ** Returns a pointer to the data associated with a key. If the key has ** not been inserted in the table, returns NULL. */ void *hash_lookup(char *key,struct hash_table *table); /* ** Deletes an entry from the table. Returns a pointer to the data that ** was associated with the key so the calling code can dispose of it ** properly. */ void *hash_del(char *key,struct hash_table *table); /* ** Goes through a hash table and calls the function passed to it ** for each node that has been inserted. The function is passed ** a pointer to the key, and a pointer to the data associated ** with it. */ void hash_enumerate( hash_table *table,void (*func)(char *,void *)); /* HW: same as above, but sorted output ( sorted on 'key') */ int hash_sorted_enum( hash_table *table, void(*func)(char *, void*)); /* ** Frees a hash table. For each node that was inserted in the table, ** it calls the function whose address it was passed, with a pointer ** to the data that was in the table. The function is expected to ** free the data. Typical usage would be: ** free_table(&table, free); ** if the data placed in the table was dynamically allocated, or: ** free_table(&table, NULL); ** if not. ( If the parameter passed is NULL, it knows not to call ** any function with the data. ) */ void hash_free_table(hash_table *table, void (*func)(void *)); #endif /* HASH__H */